semantic-release-bot f6d9d2b10b chore(release): 0.42.2 [skip ci]
## [0.42.2](https://github.com/ShadowBlip/OpenGamepadUI/compare/v0.42.1...v0.42.2) (2025-12-19)

### Bug Fixes

* **Launcher:** add option for inheriting parent environment ([544b673](544b673638))
2025-12-19 04:26:21 +00:00
2025-12-19 04:26:21 +00:00
2025-12-19 04:26:21 +00:00
2025-02-06 22:40:34 -08:00

OpenGamepadUI Logo
Open Gamepad UI

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OpenGamepadUI screenshot

OpenGamepadUI screenshot OpenGamepadUI screenshot OpenGamepadUI screenshot

About

Open Gamepad UI is a free and open source game launcher and overlay written using the Godot Game Engine 4 designed with a gamepad native experience in mind. Its goal is to provide an open and extendable foundation to launch and play games. It also implements a gamepad input system that can allow you to remap gamepad input to mouse and keyboard inputs.

⚠️ NOTE: This project is currently in the very early stages of development.

Features

  • In-game overlay menus
  • Power tools (TDP control, SMT, etc.) through PowerStation
  • Fully configurable gamepad input (buttons, axes, mouse & keyboard, etc.) through InputPlumber
  • Per-game customizable gamepad profiles
  • Launch games from multiple sources
  • Automatic artwork downloading
  • Plugin architecture

Documentation

You can read documentation about how to use and develop for the project here:

License

OpenGamepadUI is licensed under THE GNU GPLv3+. See LICENSE for details.

Description
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Readme GPL-3.0 109 MiB
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