fix: stack dropdown controls

This commit is contained in:
xXJsonDeruloXx
2026-05-31 12:16:47 -04:00
parent 92737d9dba
commit ca74bc1dcf
4 changed files with 5 additions and 2 deletions
+1 -2
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@@ -1,6 +1,6 @@
{
"name": "decky-framegen",
"version": "0.15.5",
"version": "0.15.6",
"description": "This plugin installs and manages OptiScaler, a tool that enhances upscaling and enables frame generation in a range of DirectX 12 games.",
"type": "module",
"scripts": {
@@ -71,4 +71,3 @@
]
}
+1
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@@ -75,6 +75,7 @@ export function InstalledGamesSection() {
<PanelSection title="Select a Game to Patch:">
<PanelSectionRow>
<DropdownItem
layout="below"
rgOptions={games.map(game => ({
data: game.appid,
label: game.name
+2
View File
@@ -126,6 +126,7 @@ export function OptiScalerControls({ pathExists, setPathExists, fgmodInfo }: Opt
<PanelSectionRow>
<DropdownItem
layout="below"
label="Default FSR4 runtime"
description={FSR4_VARIANT_OPTIONS.find((option) => option.value === fsr4Variant)?.hint}
menuLabel="Default FSR4 runtime"
@@ -149,6 +150,7 @@ export function OptiScalerControls({ pathExists, setPathExists, fgmodInfo }: Opt
{pathExists === true && (
<PanelSectionRow>
<DropdownItem
layout="below"
label="Proxy DLL name"
description={PROXY_DLL_OPTIONS.find((o) => o.value === dllName)?.hint}
menuLabel="Proxy DLL name"
+1
View File
@@ -230,6 +230,7 @@ export function SteamGamePatcher({ dllName, fsr4Variant }: SteamGamePatcherProps
<>
<PanelSectionRow>
<DropdownItem
layout="below"
label="Steam game"
menuLabel="Select a Steam game"
strDefaultLabel={gamesLoading ? "Loading games..." : "Choose a game"}